1)texture mapping纹理映射
1.Research of texture mapping techniques in special face model editing system;特定人脸模型编辑系统中纹理映射技术探讨
2.General interpretation of texture mapping method based on classification;基于分类的纹理映射方法综述
3.Research on the perspective texture mapping of free-form surface;自由曲面的透视纹理映射研究
英文短句/例句
1.REAL TIME TEXTURE MAPPING FOR TANK FIRE SIMULATOR坦克射击模拟器中实时纹理映射技术
2.The Simulation of Flame Based on Particle System and Texture Mapping基于粒子系统和纹理映射的火焰模拟
3.BIDIRECTIONAL TEXTURE MAPPING OF ARBITARY 3D PLANE三维空间任意平面上的双向纹理映射
4.Research of Texture Mapping in Image-based Virtual Space虚拟实景空间中的纹理映射技术研究
5.A New Method for Non-Distorted Texture Mapping基于物体分类的非变形纹理映射技术
6.Texture Mapping Based on Mip-Map;基于Mip-Map的纹理映射技术
7.An Emulation Method of PNG Complex Surface Texture MappingPNG复杂曲面纹理映射的仿真方法
8.Analysis of OpenGL Texture Mapping Onto Quadric Surfaces and Its ApplicationOpenGL二次曲面纹理映射技术分析与应用
9.Realization of PNG Texture Mapping Based on OpenGL基于OpenGL的PNG纹理映射的实现
10.A Method of Reading Bmp to Realize Texture Mapping Based on OpenGL基于OpenGL读取bmp实现纹理映射的方法
11.Ocean Simulation Based on Fractal Algorithm and Texture Mapping基于分形理论与纹理映射的3D海浪仿真
12.An approach of texture mapping based on triangulation is presented.提出一种基于三角划分的纹理映射算法。
13.Modeling and Simulation of Roaming Volume Data Based on Texture Mapping基于纹理映射的可漫游数据场建模与仿真
14.A New Method of Shading Based on Environment Texture Mapping一种新的基于环境纹理映射的浓淡方法
15.Image Based Pattern Texture Mapping Research and Its Network Application基于图像的图案纹理映射研究及其网络化应用
16.Image-Based Rendering Through Layered Texture Mapping运用层次纹理映射的基于图像绘制算法
17.Research on Digital and Texture Mapping Technology of Bio-organ Models生物器官模型数字化与纹理映射技术研究
18.Barycentric Coordinate Mapping and Its Application in Uniform Texture Mapping质心坐标变换及其在纹理映射均匀化中的应用
相关短句/例句
texture map纹理映射
1.The scene can be established fleetly by means of low resolution texture mapping and the selected enhanced texture mapping,and the conflict between the drawing efficiency of large scene and the visual effect of analysis can also .使用分块纹理映射的方法,克服了OpenGL渲染机对影像纹理大小的限制。
2.By the study for rays tracing algorithm and texture mapping technology, we provide a novel approach for quickly and robustly tracking an approximation to a ray footprint based on ray differentials.依据光线跟踪算法和纹理映射技术,提出了一个利用光线微分计算光线密度的方法,即在进行光线跟踪的同时,进行跟踪光线微分。
3.In this paper, we present a facial edition system based on the previous work of this field, realize a new method to construct a specific face model, employ the texture mapping method to enhance realism and simulate the lip motion based on the rule of pi.本文在国内外在该领域研究的基础上,结合课题的需要,提出了一个人脸编辑的系统,实现了从图象构造人脸模型的方法,采取了纹理映射的方法来增强真实感,并在总结了汉语发音规律的基础上对汉语的口型进行了模拟。
3)texture-mapping纹理映射
1.A method of dynamic and real-time texture-mapping is proposed, which first searches the axle wires of the 3d rotation-model and the texture picture automatically, and matches them.提出了一种动态实时的进行纹理映射的方法,该方法首先通过自动寻找三维旋转模型主中轴线来与纹理图片的中垂线进行配准,然后沿左右方向进行纹理保长等单位映射。
2.A method which provides direct aid for pattern design realizing 3D garment simulation is proposed, obtaining controllable 3D garment with the mapping from 2D pattern to 3D graphics, adding global texture-mapping, multi-texture-mapping and drape effects on 3D garment to improve the simulation effect.在三维服装上添加全局纹理映射和多重纹理映射以及褶皱效果,增强服装设计可视化效果。
4)3D texture-mapping3D纹理映射
5)MIP texture mappingMIP纹理映射
6)texturing extensions纹理映射扩展
1.Texturing is a key technology in improving the reality of3D image,and texturing extensions are furthered texturing in SGI graphic stations.纹理映射在提高图像逼真度方面起着关键的作用,纹理映射扩展是SGI图形工作站支持的对纹理映射技术的进一步扩展。
延伸阅读
肺纹理肺纹理 由肺动脉和肺静脉组成,支气管壁、淋巴和少量间质组织也参与肺纹理形成。正常情况下肺纹理自肺门向外围肺野逐渐减少变淡,管径依次缩小,分布渐次稀疏,至肺外带不易辨清。肺纹理多少、粗细与个体差异、呼吸状态有关。异常肺纹理阴影结构紊乱、粗细不均、边缘模糊、密度增高。
